Europe PSN Key -3%: CDKEYZ |
The first strategy videogame adaptation of Age of Sigmar’s dark-fantasy universe. Lead your highly-customisable force, and unlock new units, equipment and skills in this dynamic turn-based game packed with fast-paced warfare.
Warhammer Age of Sigmar: Storm Ground is a compact and well made turn-based strategy offering that neatly walks the tightrope of being able to offer beginners not only a decent introduction to the genre, but also to the sprawling Warhammer fantasy setting as well. Though it lacks in scope and can become repetitive, its bite-sized nature and surprising use of roguelike mechanics helps to ensure it remains compelling in a way that few other Warhammer games have managed.
You’ll curse the gods for its difficulty and the odd technical hitch, but this turn-based strategy game is surprisingly enjoyable if you can push past that. [Issue#3, p.132]
Warhammer Age of Sigmar: Storm Ground is a solid turn-based strategy game that has some fun in its small corner of Games Workshop’s fantasy universe, but it isn’t unique or exciting enough to overcome ill-fitting roguelike mechanics that turn progression into a grind. The game will still appeal to some hardcore fans, and may become a better experience with updates, but for now, this latest Warhammer adaptation is routed by a few bad strategic choices.
Warhammer Age of Sigmar: Storm Ground is a disappointingly mediocre tactical game. The bits of quality game design and pretty graphics that make up the core of it are overwhelmingly obscured by a frustrating single-player and multiplayer grind, then layered over by a thick paste of bugs, inconsistent rules, and an overall lack of content. Underwhelming to say the least.
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