In Warhammer 40,000 Space Marine you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles. A millions-strong Ork horde has invaded an Imperial Forge World, one of the planet-sized factories where the war machines for humanity’s never ending battle for survival are created. Losing this planet is not an option, but a darker and far more evil threat is lurking large in the shadows of this world.
With an Imperial liberation fleet en-route, the Ultramarines are sent in to hold key locations until reinforcements arrive. Captain Titus and a squad of Ultramarine veterans use bolter and chainsword to take the fight to the enemies of mankind.
If you're a fan of the Warhammer 40k machine or just looking for some good old fashioned action then look no further than Warhammer 40,000 Space Marine for PC.
Space Marine combines gameplay elements to nail the feel of being a 7 foot armored tool of destruction. The game will simply leave you wanting more in both good and few bad ways.
All in all, Space Marine captures the essence of the Warhammer universe: huge, classic factions and their infinite fight for control, the weapons and the power of the high tech future.
Warhammer 40K: Space Marine takes solid third-person concepts and uses them to create an atmospheric piece of WH40K that boasts the same care and meticulous attention to detail that Relic has bestowed upon its RTS titles. The third-person shooter setup is more satisfying than RTSes because you get to step through the bodies of Ork foes on the ground rather than gazing down at your troops from above.
It feels fun for a while, but it never gets exciting or particularly rewarding.
By the end of my roughly eight-hour, straight-forward Space Marine adventure, I couldn't help but feel Relic Games missed out on a golden opportunity to take what is a good game – and a strong debut for the Space Marine franchise – and elevate it to great.
Any potential for an entertaining and brutal third-person action game set in a popular world of Warhammer was killed right at the start with primitive level design and boring fighting. On a paper, this game had a lot of potential which sadly remained unfulfilled except one thing: very solid multiplayer. Right now, multiplayer is the only reason to play this game or at least think about it.
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