Unruly Heroes is an action-adventure game inspired by the famous chinese legend ‘A journey to the west’ better known as the Monkey King Legend. Through this epic adventure, the game will make you live a fantastic and unforgettable experience. The game can be played in coop up to 4 players, but you can decide to play online in fierce Player vs Player modes.
Who will be your favorite character?.
Unruly Heroes closely follows the trail left by the latest Rayman, creating a very original action platformer, which is characterized above all by keeping its mechanics fresh along all levels, with a very eye-catching visual design and care. Perfect for four players in local, but also for a single player experience.
Overall, Unruly Heroes is a blast to play! I enjoyed learning each characters' abilities despite tending to stick to one play style in games that let me switch. Being able to switch characters on the fly is the perfect way to coax players like myself into experiencing fully what Unruly Heroes has to offer, and I'm glad that I did. The game always surprises and makes exploring super enjoyable, but with a bit of a stronger story element I think it would have been tied together just a little better.
A miniature work of art, full of radiant colors. A pixel perfect animated film. Unbelievably well polished. A candidate for the biggest surprise of the year. [03/2019, p.74]
Unruly Heroes fits well in the new wave of artistic 2D platform games led by Rayman and shines among them with a peculiar charme. It structure isn't quite well developed as its graphics, but it is undoubtedly a pleasure to play and watch.
Quotation forthcoming.
Made by ex Rayman developer, Unruly Heroes is an excellent action/platform inspired by a classic novel like Journey to the West. A game that has been overlooked by many but that you definitely need to check out.
Unruly Heroes features a mix of platforming and combat with four characters that you can switch between on the fly. With a handful of interesting bosses and plenty of mechanical variation between levels, the game never locks you into one style of play for too long. Ultimately, though, I didn’t find any part of it that much fun to play, which wasn’t helped by its leaden controls and uneven difficulty.
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