Here is a sandbox like no other. Create massive battles with absolutely no limits. Want to see 10,000 chickens fight an army of Romans?? Sure, why not.
Want to see a company of WW2 U. S soldiers fight 11,000 Medieval soldiers?? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Mess around with a massive variety of units.
Everything from, Roman Centurions, Medieval soldiers, Knights, Orcs, Trolls, and yes, chickens! The main focus in this game is giving the player no restrictions to what he can do. That is why we decided not to limit the amount of units in battle. Want to see what a battle of 100,000 units looks like? We don't recommend going past 10,000 for most machines but its your CPU, do what you want! On top of that, you can play as any one of the units in the game, getting up close and personal to help change the tides of a massive battle, while rallying teammates and giving them orders!.
I like Ultimate Epic Battle Simulator's conceit—I used to love creating AI skirmishes in Garry's Mod—but here any potential drama is squandered by the poor execution. UEBS is good at the moneyshot—the ridiculous joy of seeing an unreasonable number of chickens swarm over some Nazis, or a super-powered turtle take on a cavalry brigade. But the joke soon wears thin, and, outside of that single gag, Ultimate Epic Battle Simulator fails to entertain.
Ultimate Epic Battle Simulator becomes boring after thirty minutes… Surely more than your CPU running it.
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