Overall, Trine 4 is a fantastic, beautiful and extremely enjoyable game to play. Originality may not have been high up on the list of priorities by the time this fourth outing rolled around but everything, from the sumptuous visuals to the audio, everything is tip top. For people who have played previous Trine titles, this one may be the best one yet. It’s a remarkably solid side scrolling title and what seems to be a welcome change from the ill-fated Trine 3. I didn’t honestly think Trine 4 would enrapture me as much as it has, particularly when tackling the multiplayer. If you’ve played and enjoyed and title in the Trine franchise before, you’re very likely to love this one, so grab a few friends and enjoy.
After not playing a Trine game since the original, playing Trine 4: The Nightmare Prince makes me want to play through the first three games. The biggest issue I had was the difficulty as it was kind of simple for a lot of the game and even the boss battles weren't too complex. Trine veterans should have no problems clearing the game and newcomers will find a couple of options that can aid them if need be, and online multiplayer worked pretty well with two people. Whether you're experienced with the series or if this is your first time, Trine 4 is a simple and relaxing puzzle-solving adventure that anyone can enjoy.
They say that if something ain't broken, don't fix it and Trine 4 is one of the brightest examples of that saying. Trine 4 removes with a single scratch the misstep of Trine 3 and it will be undoubtedly listed as one of the top indie games of the year.
By returning to the fundamentals of the series, the developers of Trine 4: The Nightmare Prince made the right choice. Frozenbyte delivers a particularly attractive game with a neat atmosphere and inspired artistic direction. Even though the story ends a little too abruptly and we would have liked more challenge in the fights, we cannot deny being pleased with the game. Environments, gameplay and puzzles know how to stay fresh in order to hold our interest and desire to go further. The possibility of having up to four players and riddles that adapt accordingly are also to be welcomed.
For people who love the predecessors, Trine 4 can easily bring back the good-old memory. Eventhough the online gameplay and combat system are annoying, it remains attractive and impressive for the extraordinary scenes.
For me, it's still not the best Trine, but rather a kind of dignified Déjà vu, a mission CD (who knows that yet?) To earlier parts, a nice reunion without surprises. As meaningful as it may be, the step back in this case also means that you end up back where you were eight years ago.
Trine 4 could’ve been one of the best puzzler-platformer titles of the year if Frozenbyte had spent more time on designing combats and injecting new mechanics and characters to the veins of the series. The new Trine approximately feels the same as previous games, so it’s a fun-to-play game, but doesn’t offer anything new.
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