Across the arid deserts of Nehekhara, vast legions of skeletal warriors rise from beneath the baking sands to slaughter those who trespass into their domain. It is a lifeless realm of endless dunes, stained red from the blood of savages and barbarians. This is the Land of the Dead, where mummified kings are cursed to rule in perpetual unlife.
But it was not always thus.
With its own objectives, mechanics, and campaign end-goals, Rise of the Tomb Kings is the best DLC in the whole Total War: Warhammer franchise.
I think the Rise of the Tomb Kings DLC is as successful as Norsca; it gives us a race who not only add re-playability to the original campaign, but bring their own flavour. The race-specific mechanics make their campaign feel unique, especially the lack of army upkeep, which pushes the boat out and will necessitate most Total War players rethinking their strategy. This is a good omen for the future of Total War: Warhammer 2. It shows us that even though the Mortal Empires campaign still needs work, that even though Norsca won’t be added till May, CA is still keeping what’s important in sight. They are sticking to their formula of race-specific mechanics, based on lore, to create a distinct playable experience. And I think Rise of the Tomb Kings is another example of that successful formula.
The new faction brought by Rise of the Tomb Kings doesn't look like anything else in the game. It offers a unique playstyle, making this DLC one of the best in the series.
Rise of the Tomb Kings adds another worthwhile experience to the Total War Warhammer series. The gameplay of the DLC is well balanced in terms of features and units, although the add-on works better during Mortal Empires than the Great Vortex campaign.
This is how the new faction should look like! Unusual, impressive, maybe just too strong. The campaign would deserve more care; however, titans, sphinxes and scorpions are an excellent addition.
Quotation forthcoming.
A good amount of new mechanics awaits you with the Tomb Kings expansion. Maybe the ticket is still too high for just one race, but the new campaign and all the new units may justify the price.
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