Terminal Reality’s The Walking Dead video game takes the undead and brings them out of the TV show and into console gaming systems in a new, terrifying way. The iconic walkers will relentlessly hunt down players like their television counterparts, using a combination of sight, sound and smell. As Daryl, players will need to tread carefully throughout each new area they explore.
Once discovered, it doesn’t take much to attract an unstoppable horde of undead walkers, so every threat needs to be assessed, and every situation analyzed. Players will have to choose between whether to stay and fight while risking a gruesome death or using stealth to avoid the undead. No place is truly safe for Daryl as he makes his way through the Georgia countryside in this new, post-apocalyptic world.
I'd rather stick with zombie alternatives like Left 4 Dead, just because I can because in co-op play against the undead.
A handful of interesting (although poorly developed) ideas are the only bright spots in a game that disappoints in almost every possible way. Sadly, Terminal Reality offers one of the ugliest survival horror games ever.
Though there are flashes of interesting ideas, none are fully realized and they are hidden behind a technically shoddy and boring shooter.
It's not zombies you need worry about in the painfully dull The Walking Dead: Survival Instinct.
None of its elements is done well enough. The combat system is primitive and slapdash, there’s practically just one enemy type with several skins and the level design based on simple greyish blocks is trivial. [CD-Action 06/2013, p.68]
What’s frustrating is that Terminal Reality, whether you believe it or not, had laid the foundations for an extraordinary game. WD:SI includes all the activities that a decent zombie survival game should have. [May 2013]
After the excellence of Telltale’s The Walking Dead, it’s clear that Survival Instinct is the weaker of this species.
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