Global Standard | €24.41 |
There’s no rest when survival is on the line. Step into AMC’s The Walking Dead and prepare for an onslaught of walkers as you assume the roles of your favorite characters from the show, and confront the horrors and humanity of this apocalyptic new world.
With a well-written story, fantastic world building, and great, bloody combat, The Walking Dead Onslaught is a fantastic companion piece to the beloved AMC show and a great VR game in its own right. Supply runs provide a perfect mix of speedy action and tense combat, while the narrative portions feel carefully and artfully constructed. While the VR-level budget peaks through on occasion, this is an amazingly well-made and entertaining game.
The Walking Dead Onslaught is an awesome VR experience that centers around these characters that mean so much to fans of the show. The developer did a great job adapting the narrative of the show with an original story that feels like it could be its own episode. Killing Walkers has never been more fun, and I would happily go on another supply run again, even if it means encountering some random glitches.
I initially loved the survival and building aspects of The Walking Dead Onslaught. Unfortunately it wore thin quite quick. I would have liked more depth and more variety but what we have is fun, immersive, zombie bashing good time. I just recommend playing in short bursts otherwise it will get repetitive very quickly.
While the ties to the AMC series are fun and interesting, Saints & Sinners is simply a better game.
On its own, The Walking Dead: Onslaught isn't a bad title. The gameplay is decent enough if you wanted something with a little more substance than the first crop of PSVR titles, and the length is more in line with a traditional modern title versus a VR-specific offering. The problem is that the bugs with hit detection and checkpoint triggering are enough to sap away any of the fun that the game could have provided. The other problem is that we aren't that far removed from The Walking Dead: Saints & Sinners, a much more satisfying experience that feels like what all VR games should aspire to. This probably would have gotten a higher recommendation if the release dates were reversed, but as it stands now, this is more for the TV show fan who wants a fun diversion, as long as they're willing to accept some big issues; this isn't suited for someone who's looking for the next big VR milestone title.
Ultimately, The Walking Dead: Onslaught feels like a VR version of The Walking Dead: Survival Instinct, 2013’s mediocre first person shooter, also a Daryl-centric experience. There’s fun to be had if you experience it in small bites, but it’s so grind-heavy, repetitive and limited in scope that even if you’re a die-hard fan of the show, it’s barely worth sinking your teeth into.
The Walking Dead Onslaught isn't necessarily a terrible game - it just doesn't offer anything exciting to either VR or The Walking Dead. It feels like a very safe and risk-free game that was built to cash in on the subject material's popularity. Additionally, the fact that it is coming hot on the heels of The Walking Dead: Saints & Sinners, which is vastly superior, draws far too much attention to how uninspired The Walking Dead: Onslaught feels as a whole.
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