Packing in a fully-fledged story mode with a colourful cast of musically-empowered heroes and villains, The Metronomicon sees you take control a party of eight newly graduated masters of the ârhythmic combat artsâ to wage musical warfare against a multitude of dance-mongering fiends. By switching between four concurrent hero-controlled tracks on-the-fly, youâll select and activate a wide array of abilities and spells, buffs and nukes, with your performance and timing all-important in ensuring the effectiveness of your moves. In the RPG spirit, youâll need to improve your charactersâ stats, hunt down powerful equipment, and combine a multitude of newly-learned abilities â switching between tanking, healing, buffing, and damage-dealing classes as required in real time.
The Metronomicon is a rhythm game like few others. Any good programmer can put together a soundtrack and slap arrows on the songs, but The Metronomicon sets itself apart by way of numerous RPG mechanics that actually make you strategize a bit while youâre trying to keep the rhythm of the song going. Building note sets, queuing up the attacks, switching party members, defeating enemies, and surviving battles put The Metronomicon quite a step above most other rhythm games weâve played. Moreover, it has just enough context in its story to keep things amusing in between and the soundtrack is a pretty fantastic mix of contemporary styles across the music industry. We just wish we had a dance pad to go with it when our hands start cramping.
Bright, bold, and loud is the Metronomicon, and though it has a namesake broiled in evil, the game is pure, unfiltered goodness. A dance step game that is also a RPG battler, the game keeps you active, keeps you thinking, and loosens some of the stagnation for both genres by throwing them into a blender together. A grand concoction, The Metronomicon is a must have for any gamer.
As a Rhythm RPG, the team at Puuba wanted to keep the strategic elements of a good role playing game but to also speed it up. The Metronomicon offers fun characters, a solid and wacky story line, strategic elements and some really great tunes. And with the colorful and fun character design, this is a game that should be dancing into everyoneâs homes.
The task of combining rhythm action and RPG gameplay styles is not one that many developers would have been able to pull off as well as Puuba have with The Metronomicon. As well as a stack of great jams and entertaining gameplay, thereâs plenty of polish and enough depth here to keep you stepping back to the dance floor.
A bold step for the music/rhythm genre that is sure to scratch your itch, especially if you grew tired of the mainstream games that used to dominate the genre.
The Metronomicon comes together in a neat package which rhythm game fans will certainly get a deal of enjoyment out of. The soundtrack is varied, with highlights being songs from the likes of Perturbator, however itâs likely you will dislike just as many songs as you do like. Bringing in the RPG elements makes this game stand out from other rhythm games, and thereâs enough here to keep you going through the end of the game and beyond.
Metronomicon has a lot going for it â the songs are catchy, the combat is intuitive, and the storyline, while thin, is delightfully weird. I only wish the developers had found a way to let me enjoy the graphics. As it stands, itâs a game that plays well and is interesting to watch, but doesnât manage to be both of those things at the same time.
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