Upcoming indie superstars Mimimi Productions present The Last Tinker: City of Colors. A joyous platformer lovingly crafted in the image of all time classics such as Zelda, Jak and Daxter and Banjo Kazooie, The Last Tinker is a colorful adventure set in Colortown, a world built upon creativity, emotion and collaboration. A dark force named The Bleakness has emerged and seeks to tear the colors apart, draining all joy and life from the world.
Koru, a young boy from the slums of Colortown, is forced to act. He embarks on an epic and one of a kind adventure to combat the Bleakness and to restore joy and color to his home.
I found myself surprised by the charm The Last Tinker oozes at every step, be it the breathtakingly colorful visuals or the varied and exciting soundtrack.
Last Tinker: City of Colors is a charming and very entertaining game. Although the relatively low difficulty level and the cheerful, colorful appearance appeals mostly to young gamers, does not mean that the grown-up... children will not find something that interests them. With about 7 hours of gameplay (add at least an hour or two to find all the secrets), nicely-written scenario full of smart ideas, a successful soundtrack and well-designed characters, no doubt the game is well worth the time you will spend for it.
The Last Tinker: City of Colors is best shared with friends or family who enjoy a good story and pretty artwork. Itâs not difficult, itâs not aggressive, and itâs not online, so it definitely belongs in the gentler category of family games like the Lego series.
The Last Tinker: City of Colors is a cheerful game, but starts of dreadfully slow, has boring combat and scanty background music. This hurts the atmosphere. Look past these blemishes, and what remains is a colorful game that entertains for quite some hours.
The Last Tinker: City of Colors is undoubtedly pleasant to look at and play, it just never shines particularly.
The Last Tinker doesnât play poorly, just unremarkably. And for the type of game it aspires to beâone that sets itself the unenviable task of recapturing the spirit of a genreâs golden ageâan experience that is âjust good enoughâ can feel a bit underwhelming.
The biggest mystery of this colourful world is its intended audience. Adults will dismiss this otherwise decent game as too simplistic, and kids will stop paying attention halfway through.
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