With this official add-on for The Elder Scrolls V: Skyrim, journey off the coast of Morrowind, to the island of Solstheim. Encounter new towns, dungeons, and quests, as you traverse the ash wastes and glacial valleys of this new land. Become more powerful with shouts that bend the will of your enemies and even tame dragons.
Your fate, and the fate of Solstheim, hangs in the balance as you face off against your deadliest adversary – the first Dragonborn.
The new area could be more original but still Dragonborn itself is extremely rich and is a surprisingly dark add-on. [Jan 2013]
Despite a rather ho-hum main quest, Dragonborn is crammed with enough side quests and new stuff to be an exciting add-on.
With new environments, enemies, and weapons, Dragonborn really delivers an expansion pack worthy of the Skyrim legacy.
Feels like a focused Bethesda, no longer stretched too thin in its task of crafting a world the size of Skyrim. [Apr 2013, p.93]
Skyrim was such a wonderful game, and it was disappointing to see something as half-baked as Dawnguard serve as the only example of what Bethesda could offer for post-release support for this game. Dragonborn, however, is truly worthy of the Elder Scrolls name - even if it doesn't have characters casually pulling actual Elder Scrolls out of their back pockets and buying or selling them for a few thousand gold - as it adds the kind of large, epic feel you should be experiencing when playing an open-world RPG.
If you compare Dragonborn’s price on Steam to that of the original game, you’d think they’re offering you a third of Skyrim. Naturally, this isn’t the case – the island of Solstheim is not so action-packed. Yet a sandbox, even a small one, is way more enjoyable than a handful of new locations and random quests from Dawnguard.
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