Global Standard | ||
US Standard | €55.04 | |
Global Standard | €63.97 |
Battle alongside your brothers through the sewers, subways, and streets of NYC to take down Shredder and Krang’s evil organisation, Foot by Foot. Unleash custom combat skill s and powerful team combos to save Manhattan from the overwhelming dark forces growing in the shadows. Experience the game in a whole new way when you assemble your team in 4-player online co-op mode! Fight fan-favourite enemies like Bebop and Rocksteady! Gritty comic-inspired art style turns a new chapter in TMNT history! Packed with visually stunning, fast-paced combat true to Platinum Games’ signature style.
Original story penned by IDW Comic’s TMNT author, Tom Waltz.
Teenage Mutant Ninja Turtles Mutants in Manhattan is also available on XBox One & PC.
Teenage Mutant Ninja Turtles: Mutants in Manhattan is, at the very least, a serviceable co-op brawler infused with plenty of fun nods for longtime TMNT fans. However, its high price-point, lack of couch co-op, and repetitive gameplay are hard to ignore, making it a game which is best bought at a drastically reduced price.
Fighting, moving, and pulling off cooperative attacks as the Turtles is enjoyable, but it’s difficult to find fun in the world and routine in which they exist.
Completed in under 5 hours, with sloppy gameplay and no challenge whatsoever, Teenage Mutant Ninja Turtles: Mutants in Manhattan looks more like a merchandising product for the movie than a real thought-out game.
The first 15 minutes looked promising with an interesting combat system sealed by the Platinum Games experience, the rest of the game is half cooked with random, repetitive and boring elements that leaves this new Turtle’s adventure as a game that you will not have to play.
A disappointing experience. Confounds the simple things with the annoying mechanics. Far away from the great games of the turtles and the excellence of the Japanese developers. Platinum Games are human too.
The end result is a cluttered mess that constantly tries to keep you active with something, anything at random, in order to distract you from the poor design.
The developers veer beyond the cartoonish nature of the TMNT television series and straight into the absurd.
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