2069 - No longer governed by politicians, the developed world is divided up into regions controlled by mega-corporations known as Syndicates. these Syndicate PCs have revolutionized how the consumer interacts with the digital world. No longer does the consumer require a device to access the world’s data and control their technology, they can do this at the blink of an eye via neural chip implant.
Civilians flocked to be “chip’d” and enjoy all that their selected syndicate has to offer; housing, medical, banking, insurance, education, entertainment and jobs. One complete package. One complete lifestyle.
In return, the syndicates gained unprecedented insights, and control, over the individual and their behaviour. With little governmental oversight, business has become war, the syndicates will stop at nothing for ultimate market dominance. At the front line of this war are the agents, the syndicate’s bio-engineered and chip-augmented enforcers.
They can breach anything in the wired dataverse including their enemies, their weapons and the environment that surrounds them, making them the most efficient and deadly technological weapons in the world. Take on the role of Miles Kilo, Eurocorp’s latest prototype agent, and embark on a brutal action adventure of corruption and revenge.
The separate co-op missions are well worth checking out.
A solid shooter that feels fresh and original on some points, and succesfully borrows from the best on others. It's not perfect, but it's a title that all shooter fans should take for a spin.
A game of thrills and missed opportunities. And so it's important to know what you want from this shooter before you commit. Come to it for the thrills of joining a team and mowing down gunners like so many weeds in a Colorado research facility. Come to it for a chilly vision of the future, where the minds of meddlers can be altered with a simple computer program. There are numerous games better at providing single-player satisfaction, however, and this is where Syndicate falters.
The potential of both Syndicate as a franchise and Starbreeze as the developer was not fully used. The co-op mode and the video post-processing are great but the game as a whole is a disappointment. [April 2012, p.52]
It's too short, too small in many ways and way too conventional in a market oversaturated with AAA alternatives. Alternatives which last longer and offer competitive modes, not just a few dozen hours of co-op runs in which you can't point anything out to your teammates unless everyone has a microphone for the game's VoIP.
An ok campaign with potentially great co-op marred by uninspired design, poor storytelling and glitches. [June 2012, p.76]
When it's not going out of its way to be terrible, Syndicate is simply mediocre. [May 2012, p.54]
November 8, 2017
Assassin’s Creed Origins sells twice as fast as Syndicate on the first 10 days following launch.