There was once a primitive form of entertainment software that ruled the world: 2D games. In one of infinite dimensions, the world of Gamindustri exists… a world where 2D games reign supreme. An organization fiercely devoted to these games rules over this vibrant world.
They are known as Bombyx Mori and their devotion comes with a heavy price. Citizens of Gamindustri are forced to offer 2D games to Bombyx Mori as taxes. Those who dare to use new technologies or create games that don't meet their standards risk being banished to the Trial Grounds.
It is in this Gamindustri, a dark world with no real future in sight, that a girl wakes from her sleep. Her name is Neptune, and with a strange book in hand, she sets off on the journey of a Hero.
To be sure, as a whole, Super Neptunia RPG is far from perfect. Even as it recognizes all the ways to lampoon games, it still indulges in its own worst impulses a little too often to be considered anything more than a niche. But if you’re a fan of that niche — and, to be honest, I kind of am, at this point — it delivers an experience you’re not likely to find anywhere else.
Super Neptunia RPG does a solid job of providing an innovative blend of Metroidvania exploration and fresh JRPG combat with cool twists. However, it could definitely benefit from a lot of tweaks so hopefully, we'll get a more ironed out sequel down the road.
Super Neptunia RPG feels like a game that's stuck in limbo, not knowing where it wants to go. There is certainly potential here, but it falls flat of what it wanted to accomplish. I do like the return to a simpler, light-hearted story but I wish the rest of the game didn't have to suffer for it. I always wish the best for Neptunia, but this is one spin-off I'm afraid I must leave in the past.
Super Neptunia RPG is a fun but ultimately fairly average spin-off. Neptune and her friends are as funny and endearing as ever, but the story does them a disservice by bogging them down in needlessly long and boring conversations. If you’re a fan of the Neptunia series then you’ll certainly enjoy seeing all the familiar faces and the world in its gorgeous new 2D form, but for everyone else, this is a run-of-the-mill JRPG.
Super Neptunia RPG feels like a good idea gone awry. On paper, having everyone’s favorite Hyperdimension Neptunia characters come together for a more traditional JRPG style makes plenty of sense. That’s especially true since the classic JRPG style is a wealthy mine for comedy. But instead, Artisan Studios made a game that looks and feels cheap, due to a bizarre focus on platforming that detracts from the experience more than it adds.
Below par and slightly censored 2D roleplaying experience with an active time battle system that stays bland throughout.
Super Neptunia RPG makes an earnest attempt at shaking up the formula of the Neptunia series. Unfortunately, major technical issues bog this game down at every turn, and even if they were fixed, the drawn out story and over-simplified combat would fail to equate to an enjoyable game. Super fans of the Neptunia series might find something worthwhile in this experience, but it's sure to be buried under ten tons of headache and frustration.
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