Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age. Deep inside the vertiginous and multi-layered forsaken Tower of Akenash, where Humans and Elves protect the World-Tree, source of the Amber – a powerful and magical golden sap – is hidden Styx’ chance to understand his true origin… and to make a fortune at the same time. Prowl through the huge, miles-high Tower of Akenash, completing various missions (assassination, information recovery, etc.
) and avoiding detection. Progress in the shadows, assassinate your targets in close combat, or orchestrate «accidents». RPG mechanics let you unlock new powerful skills, impressive special moves, and an optimized equipment.
Amber will grant you spectacular powers such as invisibility, «amber vision», and the ability to clone yourself. Explore the levels to discover every bit of information about your past, and steal prized treasures to acquire equipment upgrades. Embrace the shadows!.
Despite a few rough edges, Styx: Master of Shadows deserves a place alongside Metal Gear Solid 3, Hitman: Blood Money, and Mark of the Ninja as one of the best titles the genre has to offer.
Styx: Master of Shadows is quite good as a stealth based game. Fighting sucks, but I think that is intentional, so that stealth is the main point. [Feb 2015]
The music throughout the game is used to great effect.
Styx may stumble in its quicktime combat and its spotty edge detection, but it makes up for most of its flaws with challenging stealth action across massives levels.
An entertaining stealth action offering its gamers sufficiently large number of environments along with another number of instruments for horseplays. Due to the weak production values ​​and primitive combat system, this one is intended only for hardcore fans of the silent stealth genre.
Styx: Master of Shadows is not a great game and the timing of its launch is somewhat unfortunate as many gamers are probably still enjoying the stealth approach in Shadow of Mordor, but for old school fans of the genre it does offer a solid experience with some nice level design and cool character abilities.
In some ways Styx feels like a stealth game from an earlier era, but one that's more dated then vintage. It tries to pick up a few tricks from more modern games in the genre, but much of its core wouldn't have been out of place alongside the earlier Tenchu or Metal Gear Solid games.
May 15, 2018
Bigben Interactive acquires Cyanide Studios, authors of Styx.