Struggling's difficulty and intense nature will have players on the edge of their seats gripping their controller as they helplessly attempt to flop Troy's arms away from danger. Or, if they bring a friend, it will incite some hilarious gaming memories. Struggling is easily an instant classic from Chasing Rats studio, and anyone who is up for a challenging and memorable experience should give this game a whirl.
Struggling has imaginative indie talent sloshing throughout. Plus, you can tell it's got a big publisher behind it, believing in its charm and uniqueness.
Struggling is a unique game: difficult, sometimes frustrating, full of nauseating characters, but incredibly fun. Coop multiplayer is also a great experience.
It alternates questionable design choices with snippets of good entertainment.
A minor disappointment that does not follow through on its ideas.
Struggling is a mess. While I can’t fault the controls themselves, the object physics are just not reliable enough in crucial areas, as the momentum when using some objects is too chaotic to reliably make progress. Unless you have the patience of a saint or an online audience eager to see your reactions as you're battling through, this is probably not the game for you.
It’s been awhile since a game repulsed me. Not in a gruesome or transgressive way, just in a way that’s unenjoyable thanks to frustrating controls and its unfunny execution. Don’t get me wrong, it’s clear in its intent and you’ll know how you feel about it early on. However, it’s very unappealing and is a reminder as to why these sorts of games are better as experiments rather than full releases. If you like overcoming frustration, maybe you’ll find something worthwhile. I don’t.
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