Every day is the same on the faraway Bento space-lighthouse - until a mysterious radio message breaks through. Evade the past, welcome oblivion, make the perfect Italian coffee. Still There is a psychological adventure game about grief, technical puzzles, wacky AIs and dark humour.
How far is far enough?.
Still There is slow and it takes patience to get through the introductory sections, but after players have settled into the world and lived in Karl’s skin, it does an amazing job of telling one of the most touching stories I’ve seen in ages.
An intense drama in a confined area. The puzzles make this adventure challenging, the story makes it unforgettable.
Still There has far more to offer than it might initially appear, moving past some obvious space-related clichés to create a genuinely touching story. It’s only let-down by its slightly hyper-masculine humour content. Prepare for dick jokes.
Still There is an unassuming little game with the potential to completely overwhelm you. You will laugh with it, marvel at its plot twists and despair at the fate of ordinary people. This emotional experience is further underscored by great music and beautiful visuals. The only possible rebuke? The puzzles are a tad more difficult than they should be.
Still There is like a science fiction book; its story is not that gripping or exciting, but you will get your share of twists and mysteries, and it ends with a very dramatic finale. In fact, I wish there was more narrative text for me to read in addition to the game’s many puzzles.
An interesting adventure, well built but a bit slow and with some design issues.
Still There’s elaborate puzzles and willfully obscure explanations may scare off casual players, but stick with this meditative adventure and you’ll find much to enjoy within its thoughtful depiction of a lonely life in space.
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