Necroids, an intelligent undead species that live death to the fullest, will allow players to form empires that thrive where others might perish - and perish that others might thrive! The Necroids Species Pack features a brand new selection of portraits, civics, ship sets and other cosmetics for players who don’t fear the afterlife, and a unique Necrophage origin with new civics. The Necrophage Origin offers players a powerful primary species which consumes others within its grasp, blurring the line between cult and empire with three unique civics. New cosmetic changes will reincarnate playthroughs of Stellaris for long time players, while also bringing new life to killer empires.
The Necroids Species Pack includes: 1 New Origin - Necrophage 3 New Civics: ○ Death Cult: enables powerful edicts which require the sacrificing of pops ○ Reanimated Armies: allows the deployment of morality-immune, undead armies ○ Memorialists: erect monuments to the galaxy’s past, improving planetary stability and honouring tomb worlds 16 new portraits (15 organic, 1 robotic) New ship set New advisor voiceover New city set & diplomacy room New Name lists New building appearances.
A surprisingly well-rounded DLC that is focused on creepy death-worshiping and flesh-eating traits, but has an awesome ship design set even for those that don’t care about the Necroid stuff.
Mostly an interest only to those wanting to role-play a type of zombie empire, it does little to change the formula of the game. For better or worse, there have been some significant changes in the game over the years, which the core of an hour-upon-hour sprawl has not changed, so adding a few new portraits does little to add anything new to the mix.
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