State of Mind is a futuristic thriller game delving into transhumanism. The game explores themes of separation, disjuncture and reunification, in a world that is torn between a dystopian material reality and a utopian virtual future.
State of Mind is also available on Nintendo Switch, PS4 & XBox One.
Despite a few drawbacks and narrative tangles, State of Mind is a great game that I had a ton of fun playing. The attention that's gone into creating an engaging world results in an experience that has a lot to offer anyone willing to be a more passive participant in the engaging experience. It’s a slow burn, the perfect game to relax with for a few evenings like a season of a good tv show.
A ten hour journey to our near future, featuring an aesthetically pleasing art style and a very human drama that successfully lands the philosophical questions of being and wonders about the limits of what is human and what existence is. Not a traditional adventure but a well-directed cyberpunk experience.
It’s a solid material for a movie. That form might actually be more suitable, because it would eliminate State of Mind’s biggest issues: awful controls and the fact that there are few interactions and decisions to make. However I recommend it to every cyberpunk fan, because even the writers of Deus Ex games could learn a thing or two from State of Mind. [11/2018, p.61]
From the slow pace and the bland choices of game design, State of Mind is certainly not one of the best sci-fi productions of recent years, but could intrigue the most avid fans for its essential style and extremely contrasting environments.
With its story, State of Mind has become an interesting adventure game. However, poor gameplay animations of the game sort of kills the excitement of the story.
State of mind is a science fiction adventure based upon the idea of transhumanism that forces us to reflect on it, also due to its narrative-oriented content. With this game Daedalic aimed for first contact with a new gameplay but without casting away the thing that they love the most, which is telling stories.
Even the most linear of adventures cannot completely ignore the player's implied sense of possibility and wonder, without seriously affecting the immersion. For this reason, it's hard to feel engaged in State of Mind, despite its highly compelling story content. It might even be more enjoyable to watch a streamer play through it, than do it for oneself. Ouch.
July 16, 2018
State of Mind will be released a day before: August 16.