Star Wars: The Old Republic is the only massively-multiplayer online game that puts you at the center of your own story-driven Star Wars saga. Play as a Jedi, a Sith, a Bounty Hunter or as one of many other Star Wars iconic roles and explore an age over three-thousand years before the classic films. Become the hero of your own Star Wars adventure as you choose your path down the Light or Dark side of the Force.
They have succeeded far beyond my admittedly high expectations. As a KOTOR fan, I finally have my long-awaited sequel(s). As an MMO fan, I am hooked. As a Star Wars fan, I am enthralled.
But if any MMO game were to ever stand a chance of luring me back into the monthly-pay-to-play model, SWTOR is certainly it. With its movie-like presentation, engaging stories, and seemingly endless quest potential, this is one RPG that gets harder to put down the longer you keep playing. And I haven't even fully tapped into the advanced material like Guilds and serious PVP play. Combine all of this great content with one of the most stable and trouble-free launches in MMO history and you have your new role-model to which all other MMO games should aspire. Welcome to the future of online role-playing.
In closing, I'll say that Star Wars: The Old Republic is a game I never knew I wanted. Years ago, I was upset to discover that there were no plans to continue Revan's story after Knights of the Old Republic II and instead continue exploring the Old Republic universe through an MMO. After experiencing burnout with World of Warcraft, I had resigned myself to no longer play these types of games. However, I couldn't be happier with what BioWare has done with The Old Republic and the experience continues to be enjoyable. The bottom line is, after 42 hours, I'm still having a blast.
Star Wars: The Old Republic is the fresh breeze the MMORPG genre so urgently needed.
When it all works, it sings. It IS Star Wars and you are living in it. But when it doesn't, it frustrates, perhaps because the best moments are so good that you wonder why it all can't be that good.
BioWare has largely delivered and will have answered many of its critics, but there is not much in the way of innovation here. The Force alignment structure may be systemically unsalvageable, and with little end-game content currently available for those characters who have reached level 50, one wonders whether BioWare will be able to hold on to the more serious gamers and guilds who yearn for a variety of large-scale challenges.
A MMORPG that doesn't differentiate itself very much from other popular MMORPG titles (like World of Warcraft), but with a greater focus on story, companions and of course the Star Wars setting, The Old Republic is still a solid game.
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