If there's one place that Master Thief Teriel avoids at all costs, it's the prison island of Peh. But when a daring heist takes an unexpected turn, Teriel finds himself shackled on an airship bound for the infamous island. To make matters worse, the daemon inside his head makes it very clear that the thief will never leave unless he does exactly what he's told.
In Seven: The Days Long Gone you play as Teriel. You must use all of your cunning and clandestine skills to escape a web of deceit and betrayal, and ultimately survive Peh.
This is a game in which you can explore, fail, succeed and keep repeating that. That sounds easy, but this is a very complex and rich RPG.
Seven is a very good steath game with an interesting story in a vibrant cyberpunk world.
The lack of focus can be frustrating, but the world is so interesting that it'll draw you back in. [Issue#269, p.55]
Seven: The Days Long Gone is a unique mixture of genre and mechanics (action/RPG, stealth, parkour) that could have been a real revolution for the entire isometric RPG genre. Despite a lot of interest ideas the execution has to many flaws to really accomplish all of its ambitions.
Seven: The Days Long Gone does a few things very well, but none of them involve the mechanics or gameplay at all.
Everything about Seven is just a bit of a shame. Fool’s Theory has come so close, and in doing so proven itself the jack-of-all-trades, master of none. A game of this budget lives and dies on having one or two insanely unique or memorable standout features, and yet Seven lacks in this area. With the thousands upon thousands of games now at our fingertips, it’s never been harder for devs to get noticed. None of Seven’s particularly bad, it’s just not especially memorable.
Seven: The Days Long Gone feels like it’s trying to break new ground at every turn, but in the process it makes some really bad choices and is executed poorly. Its action is acrobatic but almost immediately gets stale, climbing is only fun when the levels allow it, most crafting systems are needlessly obtuse, and its fast-travel system actively tries to kill you on a regular basis. Add to that the regular bugs, and Seven’s days are numbered.
October 9, 2017
Seven: The Days Long Gone will be finally released on the 1st of December.