Röki is an adventure game inspired by Scandinavian folklore - a dark, contemporary fairy tale underpinned by a touching narrative, an alluring art style, ancient puzzles and atmospheric exploration.
I left Röki on my backlog for far too long; don’t make the same mistake I did — play Röki sooner rather than later. A story of loss, love, trauma, and sacrifice told through the beautiful folklore of Scandinavian cultures and the lens of a heroic little girl, Röki will feel like an entirely new experience and is a welcome addition to the point and click genre. Don’t let the forest take another victim — grab Röki and save your family before it’s too late.
As the first showing for Polygon Treehouse, Röki is an incredible first impression. While it doesn’t innovate much within the genre itself, it excels in the areas that matter, and it absolutely delivers the kind of experience you would be looking for from an adventure game.
An atmospheric journey into Scandinavian fairy tales with loads of interesting puzzles. If only the story about the siblings Lars and Tove would have been giving more space to flourish...
By the end of the game, I felt invested in the characters to the point that I couldn’t help but get emotional when a catharsis occurs. Röki features a perfect feel-good story, with lighthearted characters that are easy to identify with and invest in. The world is so well-thought-out, and the way that the game guides the player throughout the story is an extremely welcome escape from the uncertainty of the real-world in our current pandemic times. I fully recommend getting lost in this beautiful world with Tove.
Röki’s castle segment isn’t catastrophic, but it delivered far less in narrative impact and far more in adventure-game twitchiness than the forest, which was almost perfect. In the woods, Röki is a delight, blending whimsy and sorrow into a splendid modern adventure. In the castle, it is simply ordinary, and as a result of these two unbalanced halves, Röki never quite delivers on its early promise.
A gentle joy in a horrible year - a window upon a parallel world that makes life seem a little kinder in our own. [Issue#349, p.100]
Irritating though they may be, few of these problems would be insurmountable in the face of an engaging narrative. But like countless other pretty games trading on emotion, Röki drones on about feelings, namely grief—all of it documented in Tove’s illustrated journal, and complete with occasional asides about Dead Mom or Sad Dad. Repressed memories, shadow selves, and mysterious environmental sicknesses rear their tired heads. Beyond the trappings of Scandinavian myth, there’s precious little to set Röki apart in an already overcrowded space.
May 4, 2017
Two former Guerrilla Cambridge artistic directors create Polygon Treehouse and announce their first game: Röki. Read more