Global Standard -3%: CDKEYZ | ||
Global Standard -3%: CDKEYZ | ||
Global Standard -3%: CDKEYZ | ||
Global Standard | €8.99 |
In Rise of Insanity, as a doctor of psychology you will explore the darkest recesses of the human mind. Overcome your fear to find the truth behind the tragedy that has befallen your family.
In the end, there isn't a lot that can be said in the extreme about Rise of Insanity. It is competently executed, other than its shoddy translation. It doesn't look to redefine the first person horror genre and it doesn't shoot for the stars, but it has enough going for it with its story and its environments to make it worth a play through. It might not be an easy game to recommend at its full price, but if you are a fan of psychological horror and you would like to experience a slightly unique twist on it, then Rise of Insanity might be one worth checking out.
Rise of Insanity isn’t a perfect game, but it doesn’t try to be. The story has some satisfying twists if you’re paying attention and the environments are well-designed with nice vistas and some top-notch jump scares to keep you on your toes. I’d have loved motion controller support or a more fleshed out VR integration, but as it stands as a gamepad-only VR title it certainly delivers good scares wrapped up in a solid story at a brisk two hour pace.
A good story to be told, Rise of Insanity is not intense enough to make us suffer. It tries to become a new step in the Layers-of-Fear-style, but the remaining sense is that something lacks.
Looking great in some scenes and rather basic in others, Rise of Insanity is still a solidly put together experience. The storyline, sound effects and voice acting are all of a decent quality, but the English translation on some of the in-game literature needs some work. Difficulty is virtually none existent so it’s a breeze to play through in around two hours. If you’re looking for a short, digestible horror then Rise of Insanity is a sound bet, just watch out for those rubber ducks.
Our judgment on Rise of Insanity is a peremptory "no".
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