Red Orchestra 2: Heroes of Stalingrad is the follow-up to Tripwire's original hit multiplayer PC title, Red Orchestra: Ostfront 41-45, which has gone on to sell nearly half a million units since launch. This time, the game will feature a greatly expanded multi-player experience, with multiple new game modes, a complete first person cover system, destructible terrain, enhanced weapon mechanics and realistic WWII combat made truly accessible. In addition, the game will feature single-player and co-op game modes, allowing the player to play a full campaign from the Russian and, for the first time in a first person shooter, from the German point of view.
Tripwire's renowned weapon handling improved even further, with new features and sounds. And tanks created with fully-operational 3D interiors, hugely enhancing the original game’s vehicle experience.
The basic fact is that Red Orchestra 2 spoils you. Playing any other shooter, especially one that claims to be realistic, after going through a few rounds in RO2 is bound to be a disappointment.
The game punishes every error, has a steep learning curve and is not made for beginners, but at the same time it's extremly motivating. Once you're into the game, you won't be able to stop playing for hours.
It's a well-crafted game that will feel off-putting and foreign at first. But once players give it the time it needs, dive into its systems, and learn them, they will find a game that fills a void that the current trajectory of the FPS genre has left.
Brutally satisfying.
It's mainly a multiplayer game, bravely defending its hardcore nature with many unconventional gameplay choices. For the best part, it's a great experience, one hardcore shooters fans absolutely have to try. It's a shame though that it has been released still so rough around the edges, in deperate need of performance and debug patches. In a few months it could get better, but as of now it goes just for true fans.
Tripwire, "the modders that became developers", delivers a decent, multiplayer oriented FPS based on the WWII battles between the Nazis and the Russians. And the result is game almost perfectly suited for those who love massive online battles.
I can appreciate the goals and gumption of the game's small development staff, but the game is just painful to play.
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