A kleptomaniac, a sociopath and a horrible friend. Randal is potentially one of the most scurrile protagonists since the invention of the hoverboard. Randal's Monday is a crazy space-time odyssey in classic adventure design, spiced up with countless geek culture references of the last 30 years.
Randal wakes up after the engagement party of his best friend Matt; he's ridden by a raging hangover and also has Matt's wallet in his possession. Inside the wallet is his engagement ring and without thinking of the consequences, Randal sells the ring - and thus gets struck by a terrible curse. Matt commits suicide and now Randal is forced to relive the same ill-fated Monday over and over, trying to undo his mistake.
Randal needs to retrieve the ring and sort his own life out, before things get any worse⊠Collapsing the whole space-time continuum-kinda-worse, in fact. It's a tribute to a whole generation of gamers, readers and watchers of retro and contemporary sub-culture formats. The game features an epic voice over with Jeff Anderson as Randal Hicks, and Jason Mewes as the one and only Jay, accompanied of course by his inseparable friend, Silent Bob⊠who says nothing at all.
A great homage to classic graphical adventures and geek culture, with an excellent dubbing and attention to detail. It does have some illogical puzzles.
Just like to asking Kevin Smith and at the same time Silent Bob to come with an idea for a graphic adventure, Randal's Monday is a visual, written and playable exercise of total Geekness. Completely reverential to all comics, films, series and games from the 80s to these days, this little indie Spanish graphic adventure could be considered as an spiritual game from the Clerks' crew. It is long, and with some puzzles where we have to use the Monkey Island kind of logic, but as funny and irreverent as South Park, and nerdy as a Comic-Con convention where Bill Murray has to live the same day again and again.
Randalâs Monday features a ton of content and a decent amount of play time. Not to mention itâs unique and fun.
Randalâs Monday doesnât do everything right, but the things it does do right are daring, and in a genre thatâs been lost to the ether for years, thatâs definitely something.
At best, Randal's Monday has puzzles that professors at the Institute of Moon Logic would point to and ask "What the hell?"Â They're nonsensical, poorly explained, reliant on the most painful 'try everything on everything' guesswork, and feel longer than being strapped to a board until Stephen Hawking's voice synthesiser has read out the entire works of Dostoyevsky.
However, everything about Randal's Monday has been a disappointment and I can't really recommend the game to anyone. Maybe Randal should have just slept through Monday.
Randalâs Monday is a mostly functional point and click adventure that buries itself under a mountain of flat, meaningless dialog. It doesnât help matters that the game is structured to imply a higher caliber of writing.
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