Relive the pioneering spirit of the Golden Age of Steam by establishing your own railroad empire across 19th century North America. Race against time, as well as the competition, to bring settlements together, produce and trade goods and develop new technologies.
Although I had some issues with the track laying nuances in Railroad Corporation, I was able to overlook them and enjoy the game for what it is – a relaxing train simulation in the mould of the classic Railroad Tycoon. Small map campaigns allow for reasonably short playthroughs, each with different goals that help gamers gradually familiarise themselves with its gameplay mechanics. The lack of proper instructions or guidance for anything outside the basic mechanics was disappointing but having said that, there is a sense of achievement when your little railroad empire is running like clockwork though, knowing that you’ve done so with minimal assistance.
A railroad tycoon approached with business talent. The economic part of the game is worth the attention as well as the scientific research. It´s a pity that the transport is so simplified and sometimes you encounter technical errors. [Issue#300]
Railroad Corporation is a mixed bag, to be generous to the game. While it has certain strong points like the corporation building aspects, featuring a large variety of structures and businesses to supply and even own, as you utilise them to expand your corporation and develop the towns and cities around you. These cities react to your network of railways and businesses, creating the feeling of a living world. The problem, however, is that fundamental basics like even building your tracks is finicky at best, most of the time just annoying. Railroad Corporation can absorb you into it, it's certainly stole hours off of me, but the best I can say is that it's left early access too early and could certainly have done with a little more time.
Sadly, not nearly mechanically sound enough. This is no way to run a railroad.
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