While it lasts, Operation: Tango is great fun. The puzzles are engaging and never too simple to solve, but they are also not so difficult they become frustrating. Operation: Tango forces players to find new ways of communicating, often leading to humorous quips and miscommunications. For what it is, Operation: Tango is snappy, clever, well-designed, and incredibly engaging. Fans of co-op puzzlers should consider trying their hand at this high-tech espionage.
Quotation forthcoming.
Operation: Tango is a great multiplayer game. Though it is quite short it gives players a unique experience with both characters. There were some technical difficulties and errors, but Operation: Tango is a great, innovative, and unique multiplayer game, which allows players to have fun and engaging moments, while at the same time are trying not to ragequit because of each other's mistakes or jokes.
Operation: Tango is a clever and appealing take on a co-op spy experience with eye-catching style and excellent music. It’s short and not all that replayable, and some of the puzzles are annoyingly silly when compared to its best challenges and conundrums, but it’s still well worth a play with a friend with patience and a keen eye for detail.
With Operation: Tango, Clever Plays delivers here a refreshing production that will satisfy lovers of cooperative experiences. The game, with its mastered asymmetric gameplay, simply offers two totally different and yet complementary ways to play. Unfortunately, the proposal, while short, runs out of steam somewhat over time, repeatedly featuring the same mini-games or introducing increasingly confusing objectives. Despite its small flaws, the little creation deserves your full attention, especially if you are looking for an experience to punctuate one or two evenings of your summer vacation.
A co-op game that's alternatively tense and funny, and occasionally both. [Issue#360, p.122]
Operation Tango gets the look and feel of being a secret agent team absolutely right, with a cool soundtrack to boot. But it’s held back by its hit-and-miss gameplay, which can range from super cool to frustrating. A longer campaign may have let the gameplay expand and deepen, but with only 6 short missions and little replay value, it ends up feeling a little shallow. The upside is, this makes the game a perfect candidate for some DLC.
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