One Step From Eden takes my memories of the Battle Network games and turns them into a fully-fledged and incredibly stylish roguelike. It is quite simply the best thing I’ve played all year. It might even be one of the best roguelikes around at the moment, and there’s definitely a lot of competition there. I can’t say enough good things about this nigh-perfect game, but I can say that you should stop whatever you’re doing and go and buy it. You’ll not be disappointed.
One Step From Eden is a fantastic rogue-like deck-building game that is a few small tweaks away from perfection.
The combination between deck-building and speedy real-time action make One Step From Eden a revolutionary title. While difficult and lacking in story, it’s definitely a game anyone should try.
It feels as though Thomas Moon Kang had a clear vision of what One Step From Eden should be. Each system works well together to provide an experience that only this game can provide, even if another series influenced the core idea. It’s brutal difficulty surely won’t be for everyone, but roguelike fans will find a satisfying game loop of fast-paced action for many hours.
One Step From Eden is a very fast card roguelike game with a great and memorable bosses, the main problem of which is a very slow progress in gaining abilities and new variations of characters.
One Step From Eden could be my go-to wind down roguelike at the end of the night. The progression isn't quite as rewarding as I would like, but experimenting with spells and trying out new things isn't going to get old anytime soon. Even if you aren't a Battle Network fan, give One Step From Eden a try. You've got nothing to lose except dozens of hours of your life.
With how disappointed I am in the final product, it’s still hard to call One Step From Eden a bad game. The boss fights are memorable, it has an appropriately fast-paced soundtrack, and for brief moments it can feel like a complete, cohesive experience. However, the roguelite elements are just not implemented well enough to make each run feel fresh, and actively work against the decent core battle system.
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