Global Standard | ||
US Standard | €13.68 |
Mind, hands and controller working in perfect unison, the impulses from your brain effortlessly translated into fluid movement on the screen. This is the main experience of Mirror’s Edge Catalyst. Faith is your extension into Glass city, she is your avatar in this world, and through her you will learn to master the urban landscape, allowing you to directly partake of all the thrills and elegance of parkour running.
Faith’s agility is yours, as is her speed and proficiency. As your skills grow so does your reach and gadgets will expand it even further, making seemingly impossible locations available to the daring. If you’re good enough all of the city will eventually become your playground.
This is a game about skill, but accessibility systems allow it to be enjoyed by novices and masters alike. Go for a quick Dash across the rooftops and try to beat the latest high score, or explore those hard-to-reach locations and see if you have the patience and tenacity to figure out how to get there. The storyline leads you across the city, pushing you to scale the greatest heights and explore deepest tunnels, while you quickly weave in and out of all kinds of buildings.
But though the main experience is centered around fluidity of movement Faith does have enemies and she is a skilled fighter. Combat too is focused on movement and agility, and Faith has no use for guns, having vowed long ago never to use them again. Instead her own body is the projectile, and properly guided she cuts through enemies like a sweeping scythe, dropping them left and right, while never staying still long enough for them to be able to hit her.
Combining momentum, timing and your mastery of the environment is the key to claiming victory. Faith’s eyes are yours and all of it is seen through a first-person perspective. Run free and quicken your slumbering potential, the city of Glass awaits.
Features:First-Person Action — Get up close with your enemies. Use your freedom of movement and martial arts combat in conjunction with the environment to experience fluid first-person action unlike any other. Explore the City of Glass — Roam the beautiful, high-tech city at your own pace, and unlock its many different districts.
Run free and explore every corner from the highest, glass made skyscrapers to the hidden underground tunnels. Witness the Rise of Faith – Brought up on her own on the margin of the totalitarian society, Faith found refuge amongst an outsider group called the Runners. Learn about her origin story, and take part in her journey as she stands up against oppression and becomes the catalyst that can change the City of Glass forever.
Faith runs with freedom in a game that feels as fresh as the original and gives a step forward in every aspect. If parkour is a religion, DICE is its particular Holy See.
If you loved the original Mirror’s Edge, you will likely love Catalyst as well. On the other hand, the same issues that some people had with the first game are still present in Catalyst. This doesn’t feel like it’s going to win over any non-fans of the franchise. Yet, I wouldn’t say that is a bad thing. Mirror’s Edge Catalyst knows exactly what it is, and more importantly what it is not. It is a stylish platforming game that just so happens to be in the first-person perspective; it is not a shooter, and it is not for everyone.
Mirror's Edge: Catalyst is a step above its predecessor in almost every way. No, it's not perfect, but when everything seamlessly blends together – the parkour, the speed, the city, the gameplay and the graphics – this is an experience like no other.
A beautiful, open world and exhilarating parkour action just manage to cover up some irritating shortcomings in Mirror's Edge: Catalyst.
It has been suggested that Catalyst is a remake of Mirror’s Edge, or a reboot, but it is in reality a re-alignment of the first game with the recognizable features of a mainstream videogame, a reparation between the most original of its ideas and the most generic features of its medium.
Unfortunately, a sterile open world and excessive backtracking drain Catalyst of the fun found in the original.
Mirror’s Edge Catalyst was an answer to intense fan demand for a new game, and that seems to be all it is. Catalyst has nothing to say and less than nothing to add to its genre. Unimaginative and repetitive, with a story that goes absolutely nowhere, Catalyst serves only as a way to waste some time if there’s nothing better to play...It’s not offensive, and it’s not an actively bad time, but it’s so very bland and uneventful. I can’t really speak for the developers, but Catalyst certainly gives the impression that they’d rather be working on literally anything else.
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