Middle-earth: Shadow of War Definitive Edition is the definitive edition in which we will immerse ourselves in the epic war for Middle-earth as you face the Dark Lord Sauron and his Ring Wraith. Thanks to our unique ring, we will be able to create our own armies of orcs within bordor and make our followers fight for us by conquering lands and castles of Sauron. The Final Edition includes all the DLCs: Expansion of the Nemesis Killing Tribe, Expansion of the Nemesis Outlawed Tribe, Expansion of the Galadriel Story and Expansion of the Mordor Story.
Nemesis expansions include a new tribe of orcs with new enemies, followers, missions, skills, weapons, fortress and desert upgrades, and a legendary team game. An epic open world that comes to life thanks to the award-winning Nemesis System, with which our enemies will not forget us and will even evolve after every fight we have with them.
Similar to the way Batman: Arkham City built on the foundation of Arkham Asylum, Middle-earth: Shadow of War is bigger and more ambitious in scope than Shadow of Mordor, with great results. The way it expands the Nemesis system with far greater variety and fortress sieges makes even better use of the stand-out generated characters, and its battles with memorable uruk captains remain challenging all the way through the campaign and into the clever asynchronous multiplayer beyond.
It's better, bigger and more sophisticated than the predecessor almost everywhere - except for the controls and business model.
Providing thrilling gameplay, a flowing combat system, pleasing Tolkien landscape, challenging charismatic bosses, deeper story and a bigger end game mechanic to keep the player entertained for many many hours, today Middle Earth Shadow of War is one of the best games available in the third-person RPG-action genre.
Middle-Earth: Shadow of War has everything that made Shadow of War great with improvements. It's a great sequel with tons of new content and great mechanics.
Nemesis is a one-hit wonder of a mechanic. Everything else in Middle-earth is mediocre at best, but Nemesis makes it all worthwhile, since every playthrough is truly unique – a feature none of its triple-A competitors can offer. [Issue#225, p.38]
Despite its “loose” treatment of established Tolkien Lore, Shadow of War manages to showcase once more why the Nemesis System is one of the greatest gaming innovations in recent memory. However, a title that manages to take the cancer that is microtransactions in a Single-Player game and metastasize it to the next level cannot, in all good conscience, be awarded a higher score than this.
At times entertaining, but for the most part Shadow of War is an exercise in frustration and exploitation. [Issue#268, p.62]
April 3, 2018
Middle Earth: Shadow of War is saying goodbye to microtransactions. Read more
October 26, 2017
Middle-Earth: Shadow of War will publish four expansions up to May 2018. Watch video
September 19, 2017
Middle-Earth: Shadow of War presents its Nemesis system with an interactive trailer. Watch video
September 13, 2017
Middle-Earth: Shadow of War presents the Feral Tribe on a new video. Watch video
June 8, 2017
New story trailer for Middle-Earth: Shadow of War. Watch video
May 17, 2017
Middle-earth: Shadow of War shows its amazing open world in a new trailer. Watch video