As an ominous power threatens the fabric of reality, a young man chosen by destiny must arise to face a phenomenon never seen before. Enter Kanata, as he awakens from a devastating dream leading him to find his home, erased from existence. Awaken the power of Memory to restore the Lost and rebuild the world!.
LOST SPHEAR is also available on Nintendo Switch.
Compiling nostalgia into a lovely chaos, Lost Sphear fires its mediocre edges into beautiful fireworks. It is an absolute step in the right direction for the creators of I am Setsuna. Not perfect, but it feels pretty great nonetheless.
An endearing J-RPG in the tradition of Chrono Trigger.
Lost Sphear is an easy to master game with a simple but captivating story. It uses many traditional JRPG mechanics, but offers almost no challenge for an experienced player.
Lost Sphear takes a little too long to really get going. Dungeons are tiny, its characters paper-thin, and the story far too predictable in its overuse of already overused plot elements. It’s a JRPG that struggles to add anything of value, perhaps to the point of reminding us why the natural evolution of the genre happened in the first place. Despite this, it’s rapid pacing is perhaps its biggest achievement. Even the smallest session can lead to a feeling of progress. Things start to feel a bit too repetitive in longer sessions, but playing in smaller bursts helps stop its generic tropes from grinding you down. At $50, though, it’s far too much to ask for something that purposefully refuses to reinvent the wheel. Even if it promises 40 hours over the last game’s 20.
Lost Sphear has some good ideas and mechanics working together when it comes to battle, but everything else falls short and feels dull. The reused dungeons, backtracking, and slow-paced story don’t give me much to fight for, even if the end does come together in an interesting way. Sadly, the tedious grind through a milquetoast adventure is sour for far too long before coming together.
Bland and unambitious save for its combat, Lost Sphear draws so heavily from the traditions of past JPRGs that it fails to build a personality of its own.
Lost Sphear is a competently assembled retro product that may dredge up fond memories of older, better JRPGs, but it lacks a personality of its own. The unique, melancholy world of I Am Setsuna has been replaced by soulless tropes, and incrementally improved battle mechanics and dungeons don’t make up for that loss of identity. Sadly, the makers of Lost Sphear have lost the thread.
July 26, 2017
Lost Sphear, the new RPG by I Am Setsuna studio, will be released in January 2018. Watch video