Life is Feudal: Your Own (LiF:YO) is a game set in a realistic medieval world with free terraforming and free building features. You can build your own house anywhere in the world! Team up with your friends and build a village or city and repel attacks by other players who want to steal your lands and slaughter your cattle! A good castle with a moat and tall city walls might help you protect yourselves and your precious cattle. The combat system in our game is quite unique.
It is a no target and physics-based combat system. The direction of your attack depends on mouse movement. Basic movements combined with directional attacks can be mixed together into deadly combos with special effects.
Battle formations are a new way to collaborate and control the situation on the battlefield with your fighting team. Depending on the battle situation, a group leader must issue the right commands to manage formations during a battle. The more group members that make up a given formation the bigger the advantages they enjoy.
A well organised group will always prevail over a bunch of chickens with their heads cut off. True use of sandbox mechanics and not just the "sandbox" label being applied to the game. A great example is that player skill progression is not limited by artificial classes or roles.
The Skill cap and Stat cap systems allow you to design a character which fits your style of play perfectly. The crafting system contains a lot of sand and boxes too. :) An excellent example is how alchemy works almost the same way as it did in TES:Oblivion.
The wikipedia and your friends won’t be able to help you because all the recipes are randomized for each character and the only way to learn them all is by experimentation. Farming will demand a sound understanding of different crops, soil fertilization and knowledge regarding when to plant or harvest your crops according to the current weather. A great example of farming knowledge is knowing your crop fertilizer comes from your stables and barns which you need to manage and clean in order to breed the best war horses on the continent! You also will need to feed and tend your other livestock as well.
Food is very important for character development and skill progression. The higher the quality of the food your character eats the faster they will progress through their skills. This places a cook on the same level as other craftspeople such as blacksmiths, carpenters or alchemists.
Despite my initial reactions, I finally start to enjoy Life is Feudal. After getting over the initial learning curve and skill grind. There is something liberating about being able to terraform any piece of land and cut down any tree I find.
Life is Feudal is an extremely grinding-focused survival experience in which you will get as much fun as effort you will put in. Also, the quality of the experience will be proportional to the quality (and quantity) of the people you will play with. This is a complete social experience; no place for loners.
Life is Feudal - like many of its peers in the genre - is not enough fun or rewarding in the short term, and the long game is only for true devotees.
An attractive medieval survival sandbox that unfortunately gets bogged down in too many demands for time.
There are the makings of a decent game in here. When I wasn’t getting slaughtered, I found myself enjoying roaming the forests and fields.
The game definitely lives up to it’s namesake, in that this is a game that is truly your own.
So much simulation so little gameplay. Life is Feudal shows medieval life really in detail, but the problem is, that it's not fun at all. [Issue#260]
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