The hit RPG returns! From the minds of the bestselling author R. A. Salvatore, spawn creator Todd mcfarlane, and Elder Scrolls IV: oblivion lead designer Ken rolston, comes Kingdoms of Amalur: Re-Reckoning.
Remastered with stunning visuals and refined gameplay re-reckoning delivers intense, customizable RPG combat inside a sprawling game world. Uncover the secrets of amalur, from the vibrant city of rathir to the vast region of dalentarth to the grim dungeons of the brigand Hall caverns. Rescue a world torn apart by a vicious war and control the keys to immortality as the first Warrior ever to be resurrected from the grips of death.
* Build the ideal character for the most intense combat, choosing from a countless combinations of skills, abilities, weapons and pieces of armor * The revolutionary destiny system allows you to continuously evolve your character class to your style of play * Seamlessly Integrate magical and melee attacks as you take on scores of enemies in grand fight sequences and finish them Off with brutal fate shift kills * Extend your experience in amalur with all DLC from the original release, from teeth of naros to Legend of Dead kel and more! * Hundreds of hours of RPG play await! Travel from the vibrant city of rathir, to the vast region of dalentarth, and the grim dungeons of the brigand Hall caverns as you uncover the secrets of amalur!.
Kingdoms of Amalur: Re-Reckoning is a necessary remastering of one of the best RPGs of the last 15 years.
Kingdoms of Amalur Re-Reckoning brings you back to a magical world. The game has been polished to bring it to 2020. This succeeded for the better part of it. The game looks good overall but here and there the aging is still visible pretty clearly. For 40 euros you still get a hell of a RPG with more than 40 hours of story, all of the DLC and next to that a lot of side missions, tons of weapons and more. Also, there is a new DLC on it's way for the game slated in 2021. That makes this more than worth the buy.
A solid remaster of a good RPG, with great combat mechanics and interesting lore, but with several problems inherited from the original game. A game suited more to newcomers to the game, while the ones who already played it won't find many reasons to replay it.
Let it be said, Kingdoms of Amalur remains an excellent action RPG, sometimes endless, even in 2020, but the work of remastering the title should have gone beyond the detail stage to really do justice to one of the excellent universes of the early 2010s.
Kingdoms of Amalur: Re-Reckoning is certainly starting to show its age, but the game still offers some great combat and a deep, high-fantasy world. If you’re looking for an expansive RPG to get stuck into, you could certainly do worse than Kingdoms of Amalur: Re-Reckoning, as long as you keep your expectations in check.
Kingdoms of Amalur: Re-Reckoning is the safe Fable and Oblivion fusion we remember from all those years ago, but it is a little too familiar, and inexplicably has numerous game-breaking bugs and technical hang-ups, despite the lack of truly awe-inspiring presentation or technical requirements. Nevertheless, it is a fun but safe RPG with wonderful combat, great crafting, and repetitive staple RPG quests and gameplay loops. But ultimately, if you still have the original and your Xbox 360, it is not worth it.
Kingdoms of Amalur: Reckoning is the story of marketable talent crafting a competent—if flawed—RPG in 2012; Re-Reckoning is that same story hastily repackaged in 2020 and resold at an overinflated price point.
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