Developed by Avalanche Studios, Just Cause 2 finds Rico Rodriguez returning in an epic open-world adventure set in the diverse tropical playground of Panau in South East Asia, where the aim is to cause chaos and destruction in a way that only Rico knows how! His mission is to destabilize the island and free it from the tyranny of the evil dictator, Baby Panay. Players tackle missions and objectives in any way they want while exploring the highly-detailed and beautiful island by land, sea or air, performing an insane range of new daredevil stunts and mastering the use of the all new grappling hook and Rico's trademark parachute.
Just Cause 2 sets a new standard in the sandbox genre, and will be difficult to top due to its incredible graphics, expansive world, and extremely fun gameplay.
Just Cause 2 is a good, but not perfect mixture of GTA and Boiling Point. It offers a huge playground for every action gamer - supported by beautiful graphics.
One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]
Just Cause 2 reminds us why we play games in the first place: to have an utterly ridiculous amount of fun, and to surf jets because it's possible.
Just Cause 2 is a very good, humorous sequel with a vast open world and a wonderful destruction system. The downsides though are a miserable AI and a lack of variety concerning the mission design.
Chocked full of insane action and plenty of creative opportunities, and knows that ultimately it's all about having fun. It's a brash, no-brainer experience that gives everything you want from a sandbox game, but lets make sure the combat ramps up a notch in the next title.
Excellent helicopter controls and highly polished code are, unfortunately, the only things that put Just Cause 2 above the other GTA clones. If youâre in the mood for silly fun, the gameâs simple âjump-shoot-explodeâ routine will be more than enough, but it could have been much more than that.
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