In 2060, humanity is on the cusp of the second technological revolution. Earth has become a tangled web of information, energy and transportation networks watched from orbit by thousands of electric eyes. Sprawling cities, vast spaceports, and immense military complexes are dominated by tanks, choppers and variety of other machines that rule land, sea and sky.
While corporations still pull the strings that control the world, their grip is starting to weaken. Hybrid Wars lets you command and upgrade your own arsenal of futuristic mechs to take on wave after wave of enemy forces. Jump into a classic top-down shooter experience as you obliterate over 50 types of enemy and team up with friends to cause more mayhem.
Harness an arsenal of diverse machines—tanks, robots, helicopters, and the mighty titans—to rise to the top of the food chain. With 8 huge locations to explore, over 150 objectives to complete, and multiple game modes—from single player story to cooperative — Hybrid Wars PC immerses you in a future where those with the quickest wits and biggest guns survive. Choose your combat vehicle and start your fight for the future now.
At its core Hybrid Wars shows a solid twinstick shooter foundation somewhere between the classics Expandable and Desert Strike. But the pace is off for most of the time while technical flaws, mostly framerate issues, make you want to look for alternatives.
A classic twin-stick shooter, but with futuristic military technology. A discreet video game which is more enjoyable when played in co-op.
On mobile devices Hybrid Wars would be a pretty good game for a morning commute. On PC it’s a run-of-the-mill futuristic twin-stick shooter that can’t hold a candle to Helldivers. [12/2016, p.43]
The creators of Hybrid Wars claim that they were inspired by classic isometric twin-stick shooters from the 90s. I wonder what games they were inspired by, because Hybrid Wars is nothing like the good old games from that decade.
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