In a uninhabitable Siberian wilderness, in a wake of October Revolution, a group of passengers survives the mysterious catastrophe of Trans-Siberian railway train. They must endure in a harsh ice-clad climate until rescue arrives. Facing many dangers, their own weaknesses and, above all, their own prejudice.
A survivalism and class struggle epic, unfolding amidst the pines of the Russian taiga and the steel rails of the Trans-Siberian railway. A title that manages to explore a bunch of ever-relevant questions while avoiding to get preachy.
Help Will Come Tomorrow offers a survival experience with faults you want to overlook because it does so many things right. However, this isn’t always possible. After a while, talking with NPCs becomes a drag and too many gameplay elements rely on luck. People looking for a challenge and an interesting story, however, will be satisfied.
A well-rounded survival game with rich atmosphere and a solid gameplay foundation, even though it adds nothing new to the genre.
Without infamy and without praise, Help Will Come Tomorrow arrives on all consoles and PCs relying on the solidity of its survival mechanics, trying to mask the paucity of its narration with the effectiveness of management and survival elements.
Help Will Come Tomorrow is a good survival game, that could have been more than this with a better focus on the 1917's Revolution.
It’s a 4-5-hour long game after finishing which most players will simply move on. It doesn’t enrich the survival genre in any way and the competition is better in almost every aspect. [07/2020, p.50]
A fun survival experience crossed with a social study of the Russian Revolution. It’s pleasantly realistic but also strongly dependent on chance which, in the end, proves to be its downfall.
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