Join millions of players worldwide in this third campaign in the award-winning Guild Wars® universe. Create your own band of Heroes and lead them against a mad ruler and an outcast god who desire to bring darkness to Elona. When night falls you must fight — but you won't fight alone.
Explore opulent cities, savage coasts, ancient monuments, and poisonous deserts as you determine the fate of Elona. Guild Wars Nightfall™ is the third stand-alone release from developer ArenaNet®, and features a new land, new mechanics, and new professions.
For veterans of the series, you will gladly find your love for it refreshed and charged, once again to play through this new glorious setting and deeper plotline, incorporating two new character classes and hero customisation to keep you online and campaigning for hours on end.
Nightfall is easily the best of three Guild Wars products and has set a very high bar for the next chapter. [Jan. 2007, p.76]
If you're already a Guild Wars player, Nightfall is worth it for the story, continent, professions, and heroes. If you're new, Nightfall is the best installment so far, and a great place to start with this deservedly ultra successful MMO.
Any fan of the series, already dedicated to playing the game at least a few hours a week, will find this well worth the investment.
Unmistakably similar to the previous two games in the innovative Guild Wars series, Nightfall features an impressive new Egyptian-themed continent to explore through plenty of solo and cooperative questing.
A great chapter and one that can easily be picked up and played through for beginners like myself without becoming bewildered by past game lore.
There's a lot of enjoyment and variety to be found here, and Nightfall certainly adds enough for fans of Guild Wars to make the purchase, while the fact that there's no monthly fee is enough of a plus point to recommend this to MMORPG fans who haven't tried Guild Wars before.
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