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Another mind-bending adventure awaits gravity queen Kat as a new danger emerges to threaten the fabric of the universe itself. Still searching for clues behind the mystery of her origin, and with the powerful Raven at her side, Kat must master three unique gravity attack styles as she takes on enemies and massive bosses.
Really, that's the overarching theme of Gravity Rush 2: it takes what made the first game intriguing, it builds on the proof of concept that was Gravity Rush Remastered, and it shows what Kat and co. are really capable of doing. It may start out a little slowly, but once it hits its stride, it quickly becomes apparent that the sky's both the literal and figurative limit as to what this game can accomplish.
Gravity Rush 2 is a fantastic follow-up, that improves nearly everything.
The first great game of 2017. It takes what made the original a cult classic and builds upon that foundation in meaningful ways across all areas of the experience. Few games will make your heart race and palms sweat with excitement from moment-to-moment like Kat’s physics-defying journey through the skies.
Gravity Rush 2 takes the strange, quirky style and gameplay of the original and lets it loose on a larger canvas, dishing up its gravity-twisting action with real imagination and verve. It has the original’s charm and personality but more ambition, with a bigger setting, bigger set-pieces and a storyline to match. If Gravity Rush gave us a great heroine, some interesting mechanics and a different take on the action adventure, the sequel puts then centre-stage in a tale that does them justice.
There are a number of standout missions in Gravity Rush 2 that will have players scrambling every which way until it is hard to tell down from up.
Unfortunately, Gravity Rush 2 doesn't compare to the original. It's opening hours are way too slow and the story lacks substance, failing to hold our interest throughout its runtime. The game's still a lot of fun and the open world is dripping with atmosphere, yet it lacks the magic that made the first game so memorable.
What should be a sleek and swift experience feels like a local train stuck in traffic, a metaphor that the game emphasizes each time that it chooses to momentarily strip Kat of her powers.
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