Game of Thrones: A Telltale Games Series is a six part episodic game series set in the world of HBO's groundbreaking TV show. This new story tells of House Forrester, a noble family from the north of Westeros, loyal to the Starks of Winterfell. Caught up in the events surrounding the War of the Five Kings, they are thrown into a maelstrom of bloody warfare, revenge, intrigue, and horror as they fight to survive while the seven kingdoms tear themselves apart.
You will take on the role of different members of the Forrester household, and determine their fate through the choices you make; your actions and decisions will change the story around you.
Though hard to grasp for the uninitiated, Telltale's Game of Thrones is a truly meaty addition to the established tale, creating a gut-twisting fantasy drama that will leave you feeling absolutely awful, just like Game of Thrones should.
Telltale’s Game of Thrones should be the end of any debate as to whether or not Telltale can apply its adventure game formula to any adaptation you throw at it. I saw things in Telltale’s rendition of the Game of Thrones universe that rivaled the awfulness I’ve seen on the show. I jumped from playing the post-apocalyptic Fallout 4 to playing Game of Thrones and didn’t feel like I was killing any fewer people.
The gameplay in Game of Thrones is a bit more passive than most games and might be difficult to follow for people new to the franchise, but it does offer a strong story that fits right into the Game of Thrones lore. It has the same fantastic way of taking you into this fantasy world filled with surprising and shocking moments.
The season does end on a strong note, with plenty of bloodshed, and a special mystery with what Gared finds in the North past the wall. It's too bad that the some of the season's highest points are little more than a setup for the next season. I admit that there were a few intense situations, like poking a guy's eye out, but they are overshadowed by the fact that my choices generally didn't much matter in a game with the primary focus on decision making--underscored by how the same one eyed-man still talked crap to the cripple that beat him up.
If Telltale can figure out a way to weave together all of the possible branches in the story to create a second season (and beyond), then that will hopefully make all of the doom and gloom from the first season more worthwhile. But if Telltale has painted themselves into a corner, and this season is it, then I wouldn’t recommend the game at all, unless your idea of fun is getting punched in the face repeatedly.
​Game of Thrones gets the feel of Martin's universe right, but it relies too heavily on familiar themes to form a memorable identity of its own.
Throughout this cynical gaming experience, the message of the show seems clearer than ever: reject dignity or die.
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