Global Standard | ||
US Standard | €27.51 | |
Global Standard | €29.06 |
For Honor Season Pass will allow you to enhance your game experience with a VIP membership which includes: 6 New Heroes, 6 Elite Outfits (one per new Hero), 1 Exclusive Sunbeam Effect on emotes for all Heroes, 3 Exclusive Emblem Outlines, 30 Days Champion Status (+25% XP, extra Loot and more), 3 Premium Scavenger Crates 7 day early access to each new Heroes.
For Honor is a game that I am not even close to finishing with. Its campaign is big enough to not feel tacked on, but the draw of the multiplayer action keeps dragging me away from finishing it. I can feel my skills improving after every round because it’s a new way to play against other players and that deserves highlighting in a highly saturated section of the market.
For Honor offers up one of the most visceral multiplayer experiences in video games. The single player campaign is a nice diversion, but won't satisfy those seeking a full experience. Once you hit multiplayer though, you'll be hooked and finding time for other video games will be the real problem.
For Honor is a real surprise. In terms of gameplay mechanics it’s top-notch, visually it’s excellent, and there’s a decent if fairly formulaic campaign to play through. It’s in For Honor’s multifaceted multiplayer, however, where Ubisoft has has struck gold. Testing your combat knowledge against real players, either in one-on-one duels or in large conquest-style battles, is both thrilling and unique in the action genre.
If For Honor were a game that [] didn’t rely so heavily on its internet connection, I could rave about it for hours. It is beautiful. The move sets for each character are well thought out and balanced, meaning people who put in enough effort will succeed with any of the available heroes. The campaign offers an interesting enough solo experience that lets people gradually face greater challenges. The multiplayer is extraordinary, when it’s working properly. It’s just that Ubisoft has once again not anticipated the needs of a game such as this. I feel like peer-to-peer wasn’t the right system for such a game, and that it would have been better for everyone if this had been a client-server game.
For Honor does a great job trying to find a new way of telling a very old and very familiar story. It accomplishes so much that it does provide an entertaining way to push you through the repetition of a hack and slash game. However, when you least expect it, you get impaled right through the heart by a broken multiplayer experience where the fragments of microtransactions and more splinter through the game, and while the blow isn't fatal now, if the connection issues aren't addressed, it will be.
It’s a frustrating reality, but one Ubisoft is already working diligently on a fix for. Like Siege, For Honor is in the beginning stages of becoming something truly unique and brilliant. If you’ve ever struggled to get into fighting games, are eager for a new multiplayer game to try your hand at, or are simply interested in what happens when Ubisoft diverts its resources out of populating open worlds with content and into an experience that thrives because of its nuanced design, then try For Honor – you won’t regret it.
Fun in furious bursts, Ubisoft's scrapper is simply too one-note to honour its potential. [April 2017, p.86]
January 31, 2019
PlayStation Plus offers Hitman, For Honor and 100GB of cloud storage in February. Watch video
December 21, 2018
Assassin’s Creed crossover event comes to For Honor. Watch video
December 20, 2018
For Honor: Ubisoft teases a possible crossover with Assassin’s Creed. Read more
December 19, 2018
For Honor: Ubisoft details Year 3. Read more
October 18, 2018
For Honor’s Marching Fire extension publishes its launch trailer. Watch video
October 15, 2018
Ubisoft teases For Honor Year 3. Watch video
December 19, 2017
Ubisoft presents the new winter event for For Honor, called Frost Wind Festival. Watch video
November 6, 2017
For Honor’s fourth season adds two new heroes. Watch video