In 2021, a group of terrorists blew up nuclear power plants around the world and plunged the world into chaos. Only few were able to escape into underground facilities called "Endzones". 150 years later, mankind returns to the surface - under your command! In an extremely hostile environment full of radioactivity, contaminated rain and extreme climate change, you'll have to prove your worth as a leader.
Endzone is a post-apocalyptic survival city builder, where you start a new civilization with a group of people after a global nuclear disaster. Build them a new home and ensure their survival in a shattered world, threatened by constant radiation, toxic rain, sandstorms and droughts.
I would have liked to have seen multiple options available Endzone: A World Apart. The ability to have friends play and help as a neighboring town or even be an enemy would have added something a bit more and allowed me to share the experience with my fellow gamers. Whether you are a fan of the genre or just get intrigued by simulators, this title has a bit of everything from experimenting with layout setups and gives players the chance to see how well they would do given the same situation.
A survival strategy game that centres on an efficient economy. Mundane presentation, settlers merely are human resources.
Endzone focuses of classic building, micro management and optimization of your settlement – it lacks dynamics and complexity, though.
Endzone is solid all round, it looks good, plays well and the setting is a smart choice for a Banished-style city builder. Some issues with balancing (damn those storms!) and some underdeveloped features - like science, combat or decrees - prevent it from reaching its full potential. The foundation, however, is pretty great and I am looking forward to the upcoming add-on which should arrive later this year.
Endzone is a polished title that has no bugs or any technical issues. It is an interesting game for fans of city builders looking for a new challenge (and a high difficulty level). Unfortunately, after building a complete settlement, the gameplay became pointless because of irritating (and ultimately boring) micro-management.
Endzone: A World Apart shows a much more conventional post-apocalyptic world than Frostpunk, and is also a much more conventional game.
This strategy builder is far too shallow and simple to recommend. You’ll find yourself bored and exhausted before you know it and there’s nothing fun waiting for you later.
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