Battle through an onslaught of mystical backwater cultists, possessed militants & even darker forces as you attempt to discover just what lurks beneath the Earth in this retro FPS inspired by the '90s legends.
Dusk is a mixture of everything good that the 1990s gave to action games. The fun returns in a form of a straightforward retro shooter, which is intense and dynamic like a ride in a sport car with manual gearbox. Great experience not only because of nostalgia. [Issue#293]
This is shooter perfection and something fans of the classics need to experience. Maybe it doesn't redefine what is possible with video games, but it beats out basically every other shooter I've ever played. I know I'll be replaying this for years to come and I look forward to seeing what fans are capable of with mod tools.
Dusk has the backwoods setting of Blood and Redneck Rampage, the forbidding atmosphere and murky palette of Quake, the tight, sharp action of Doom, and the subtle sense of place and interactivity of Duke Nukem 3D. Essentially, Dusk is a retro shooter fan’s dream come true.
Possibly the best return to the FPS games of the early 90s, DUSK is an excellent homage to a genre and an era that manages to not only recapture but improve on what made those games great.
A obsessively tuned, finely crafted shooter that more than recreates the speed and pure joy of '90s classics.
The game offers incredible shooting sensations along with great OST and excellent atmosphere. We could have criticized the lack of scenario or the anecdotic multiplayer, but is it really important for this kind of game? We don’t think so…
Dusk does a decent job at recreating elements that were fun in Doom, Quake or Wolfenstein 3D, but as a whole it lacks a direction other than being a love letter to classic FPS games, a homage assembled out of components that do not always fit together well. [02/2019, p.42]
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