Draugen is a single-player, first-person Fjord Noir mystery set in 1920s Norway. Explore a picturesque coastal community in your search for your missing sister, accompanied by your gregarious and enigmatic young ward.
Draugen didn’t make me a fan of walking simulators overall, as its excellent insight is more exceptional than a norm. However, it made me a fan of Edward and Lissie and the particular brand of storytelling designed around them. I was happy and most curious when the ending credits promised that the dynamic duo will return.
Draugen is not a revolutionary game, but it is a smart one. The story teeters between being overly explanatory and too ambiguous but never manages to succumb to either. Additionally, the two lead characters feel deftly crafted and relatable. The short length and a lack of replay value may deter some, but Draugen is a mystery worth losing yourself in.
A psychological mystery meets the scenic fjords of Norway to bring you a new genre of fjord noir. Join Edward Charles Harden and his ward Lissie in their search for Edward's lost sister and unravel the mystery of the village of Graavik.
Simple mechanically, yet sophisticated in its story, Draugen is a brief exploration of grief, trauma, and mental illness wrapped in a compelling mystery that only occasionally drops the ball.
The idea of companion gives some personality in a genre that is not renowned by the inclusion of secondary characters. We miss more cohesion between the different plots, especially in the final part.
Draugen is a frustratingly creative attempt from Red Thread Games that some will appreciate, while others brush it aside without much thought.
The game forsakes worldbuilding as it increasingly gives itself over to making the most digressive of statements.
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