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A cargo ship hauling a valuable collection of artwork for the Metropolitan Museum of Art sinks. A few months later, one of the paintings resurfaces in Hungary. The Museum sends the art restorer Ellen Cross to authenticate the painting.
She would never have guessed that this mission….
Dracula 4 resembles a vampire living rough through a daylight, so he's not capable of a proper bite. Its excellent voice acting, dramatic music, and the game's quite interesting unravelment won't save the game itself from its short length, lack of animations, silly dialogues, and far too simple puzzles.
Lifeless backdrops, a clumsy production, dry dialogue, annoying puzzles: In the age of The Walking Dead all aspects of the game lack heart as well as a modern approach to game design.
Like a vampire out in the midday sun, Dracula 4 is a short-lived and painfully weak episodic prelude that should be consigned back to its coffin until the series develops some real bite.
An attempt to make the adventure game that has gone wrong. Even though, it has nothing mutual with the subject matter, it sponges upon a name of the famous vampire. The extremely short-lived piece that has nothing to offer. [Issue#233]
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