Set in an apocalyptic 1986, Deadlight tells the tale of Randall Wayne, an introverted and slightly paranoid survivor trying to rejoin his loved ones in a world torn apart by zombies. From the destroyed streets of Seattle, through the crumbled underbelly of the city’s sewers, and the remnants of a forgotten stadium, you’ll search for the haven known as the ‘safe point’. Through tense platforming and life-threatening zombie encounters, you must choose to use your few bullets to decimate the undead or utilize your surroundings to sneak past them and hide.
Combat isn’t always the answer, especially against those known as ‘shadows’, the walking, undead remains of the human race.
Deadlight Directors Cut is also available on PS4.
An excellent action puzzle platformer, but unnecessary if you have it on Xbox 360. [Sept 2016, p.76]
Deadlight: Director's Cut is fun like four years ago, but we miss more new features.
Deadlight is always challenging, but that the mix of shooting or fighting, climbing, running, jumping and solving environmental puzzles remains refreshing throughout.
Deadlight still is a good game, with a very strong, full of personality artistic style, but this Director's Cut doesn't really add anything relevant for old or new players.
Deadlight: Director's Cut fails to add enough replay reasons for people who already finished it in the past. But if you never played it, it still keeps its original values offering a compelling horror experience.
Deadlight is a unique game that boasts a lot of great ideas and atmosphere. This new version does what it needs to have the remaster moniker attached to its name, but I don’t see compelling reasons to revisit it.
In the end, if you’ve got the patience to deal with Deadlight: Director’s Cut’s problems you’ll find a decent game, but you should certainly exercise caution before jumping in.
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