It's About Time - for a brand-wumping new Crash Bandicoot game! Crash fourward into a time shattered adventure with your favorite marsupials. Neo Cortex and N. Tropy are back at it again and launching an all-out assault on not just this universe, but the entire multiverse! Crash and Coco are here to save the day by reuniting the four Quantum Masks and bending the rules of reality.
New abilities? Check. More playable characters? Yep. Alternate dimensions? Obviously.
Ridonkulous bosses? For sure. Same awesome sauce? You bet your sweet jorts. Wait, are they actually jorts? Not in this universe!.
Crash 4 is an excellent purchase for all those PC players who really want to put themselves to the test with a tough-as-nails platformer. Toys for Bob proved once again to be a solid fit for the franchise, expertly following in the tracks of Naughty Dog while adding their own to the mix. Definitely give it a chance, and don’t be discouraged by its difficulty – we’ve all been through it.
Crash Bandicoot 4: It's About Time is the perfect sequel: on the one hand the game winks to the classic trilogy, on the other hand introduces interesting new features in terms of gameplay and structure.
From the gameplay to the story, the heart and soul of Crash Bandicoot is here, and still as exciting as ever. It’s amazing that a series that has been so beloved by fans, and has spawned countless spin-offs - some great, and some not so much - has managed to return without feeling any different. It’s like the past 20 years has been one long fever dream for Crash, and he’s now awoken from a deep slumber for one last triumphant return.
As for anti-aliasing, it can be pushed up to x8. Both the Xbox controller and the DualShock 4 are obviously known to help Crash leap where it matters. No technical problem to report, PC gamers will have on March 26 a nice version of Crash Bandicoot 4 capable of running at 4K / 60fps.
A great game, even if it's horribly frustrating a lot of the time. While it's a wonderful follow-up to a classic series, this port makes it a bit of a tougher sell than other versions of the game.
Crash 4 is the kind of retro throwback that actually earns its spot as a successor to the original trilogy. There’s the occasional bandicoot stumble, but it's a responsive, precise platformer that looks as good as it plays.
Crash Bandicoot hasn't changed much, and that's - mostly - a good thing. Some more substantial additions would be more than welcome, as the new things on offer feel underused here - like the mask abilities and the extra playable character, which can only be used in very specific spots and/or levels. The replay value is once again very high, first due to the many collectables, and, second, because of the "your skill is the limit" Time Trial mode. As expected, Crash Bandicoot 4: It's About Time remains as challenging as its older siblings. Mostly because this is…well, Crash Bandicoot, but sadly this also happens because of the much worse perspectives. Fixable by a patch? Hopefully, yes, as it lowers the fun factor quite a bit.
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