Global Standard | ||
US Xbox Live key -3%: CDKEYZ | ||
Global Standard | €15.59 |
Children of Morta is a narrative-based roguelike hack’n slash game for PC, Mac and Linux which will involve you in the adventures of a family.
I can’t stress just how smartly made Children of Morta is. The narrative flows smoothly in and out of dungeons, the characters have a real life to them, and the gameplay is enthralling and has those addictive qualities that make you just want to keep leveling everyone up. In the 15-plus hours I invested in this adventure, I was thoroughly captivated by everything Dead Mage set out to achieve. The way family comes together for the final conflict is truly impressive.
While at first glance Children of Morta may simply appear to be another typical roguelike RPG hack and slash, it all comes together in a wonderful and charming way, making you forget that you’re generally repeating dungeon runs back to back. While the lack of online co-op was really the only negative I have, the rest of the experience with the Bergson’s was a very memorable and entertaining one throughout.
Children of Morta is the perfect game for RPG fans. It's well written story and perfect design make it worthy for any player. Despite some gameplay issues, Children of Morta is one of the most interesting RPG games we've recently played.
Children of Morta on Xbox One is a traditional roguelike hack and slash RPG situated in a rich fantasy setting that feels alive thanks to an endearing cast of characters in the Bergson family.
Roguelite RPG, that invites you not only with its coop-option, but also the charming pixel design and the well constructed story. But technical issues as well as the high grind factor provide a setback.
Even if not resulting in a too original and memorable experience, Children of Morta successfully mixes several genres like the rogue-like and Diablo-like ones, delivery a satisfying gameplay with fascinating pixel art animations.
Children of Morta has a very compelling story and the way they use death in the game to help progress the story is refreshing. However, there is so much that you need to unlock in the game to try and balance the difficulty in your favour to even complete the first dungeon. This, in turn, ruins the experience by having to play the same dungeon over and over. It is a shame that the same level of effort that was put into the story line was not put into the gameplay, things becomes repetitive quite quickly.
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