Paris in the spring. Shots ring out from a gallery… A robbery… a murder… and the beginning of another epic, original Broken Sword adventure. From multi-award winning Revolution Software comes the latest explosive episode in this classic series.
Playing as intrepid American George Stobbart and sassy French journalist Nico Collard, you find yourself on the trail of a stolen painting – and a murderous conspiracy. A conspiracy whose roots lie in mysteries older than the written word… Armed only with logic, integrity and a wry sense of humour - can George and Nico save mankind from disaster? Can you solve the secret of the Serpent’s Curse? A curse forged by the Devil himself….
In its current form, The Serpent’s Curse is half finished. The second episode isn’t due out until sometime this month but do not fear, episode one is pretty substantial and ends with a satisfactory cliffhanger.
Fans of the series shouldn’t hesitate – this is the Broken Sword you know and love – but I can understand other people being wary.
There may be some complaints about the game being a linear affair, with nothing in the way of free-form exploration. Those complaints are absolutely accurate, but I hardly view it's linear approach as something to whine about. It lets the story run it's course without the chance of the player running off the rails trying to dig around through a branching story.
It's a real pleasure to meet again with George Stobbart et Nico, above all when it's in a 2D game, which cleverly comes back to the origins. But let's face the truth : Broken Sword 5 is a very nice point'n click, but it's still not perfect. Puzzles are too easy and the game is technically old fashioned.
I love Broken Swords and this one returns to the tradition of the first two games, which are the best in the series. If only this new sword were longer... [02/2014, p.64]
Broken Sword 5 could be a nice dip in the past, but the puzzles are too easy to solve and the story waits long before due time to get interesting. There’s the second episode to hope in but perhaps, as in the case of the relationship between Nico and George, letting go of the past could really be for the best.
The Serpent's Curse plays like a classic point-and-click adventure, but the story takes too long to get interesting, the characters are quite implausible and the puzzles are hardly a challenge.
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