Breathedge is one of those games you can play casually at your own pace and doesn’t require long consecutive amounts of time to play. Sparring 15-20 minutes here and there is all that’s required for a steady progression through the game but still very enjoyable if you’ve got ample time up your sleeve as well. I highly recommend this game to anyone who enjoys easter egg styled dad jokes or wants something oddly rewarding to play at a casual pace.
It’s not very helpful at the start, and at times the comedy falls flat. But stick with Breathedge and there’s a surprisingly deep mechanic entwined with a Schafer-esque story adventure.
Awesome when it’s about visual interface and immersion, but it has several design mistakes that slow down game’s rate. Luckily, losing oneself floating through the space it’s worth it while we unlock extras. It’s also a video game with many doses of humor and easy to keep players hooked to the main plot.
Breathedge has its own qualities and problems and none is taking the lead on the other. You'll need to accept a few shortcomings to enjoy the breathtaking exploration of this survival game in beautiful, beautiful (and deadly) space. The only thing that can be scary is Redruins humor though.
At times pure survival and sometimes a kind of story-driven adventure, Breathedge is a mixture which doesn't always work and that in different occasions has the fault of highlighting the main issues of its central genres. Despite all of this it's a funny and intriguing survival adventure really capable of engage every adventurer lost in space.
Breathedge ultimately remains fairly classic in its survival mechanics and does not succeed in everything it undertakes in this area. It turns out to be rather repetitive and unfortunately quite timid in its call for exploration, a shame, given the beauty and originality of its yet attractive universe. In addition, the game also sins with some unfortunate choices regarding inventory management, the resource collection loop or the durability of equipment, too ephemeral. With a shift in tone at the midpoint, which relegates survival to the closet, the Breathedge experience is not always balanced, despite some real good ideas and a story that follows without displeasure, for a little one. about twenty hours.
Try not to suffocate… or die of boredom. Breathedge's concept of survival crafting in space may be good, but it just isn't fun.
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