The original Boulder Dash was created by Peter Liepa with Chris Gray over 30 years ago and published by First Star Software in 1984. Boulder Dash-30th Anniversary is the first, and only, game in the multi-million unit selling Boulder Dash series to include both a world designed by Peter Liepa and another by Chris Gray. Gem Collectors, Dig This! Boulder Dash-30th Anniversary finds our heroes, Rockford, Crystal and others, facing a slew of new, exciting challenges in this legendary action puzzler.
Dig through spectacular caves with 3D elements; avoid falling boulders; collect valuable gems and avoid nefarious enemies along the way as you search for the exit before time runs out. Discover treasure chests with rare collectibles, use potent power-ups. With 220 exciting levels across 11 new, gorgeous and unique worlds, and 10 playable characters, Boulder Dash-30th Anniversary is the best game in its 30 year history.
A great way to celebrate Rockford’s thirty year trek through the caves. While the game looks like it belongs on a mobile device (which makes sense given this was originally released on iOS and Android) and the controls could be a bit tighter, the game offers up plenty of challenge even within the early worlds. Fans of arcade-style puzzle games will definitely want to dig into this one.
A fun and addictive little puzzle game that makes its transition to the PC market well thanks to keyboard/controller support and removal of ads/microtransactions. It’s just unfortunate that the asking price is a bit steep for the content on offer.
Overall, Boulder Dash: 30th Anniversary Edition is a flawed but fun experience. The base game still runs on a good formula, the challenge is great, and the curve isn't too punishing. The addition of power-ups changes things up a bit, and level creation is a nice addition to a game that's already packed with over 200 stages. However, the presentation feels flat, and the grind can be enough of a deterrent for those wanting to actually complete the game. It's worth checking out, but mostly if you can wait for a sale on it.
There is a clarity to proceedings that invokes the memory of a time when games were uncluttered with narrative baggage, when a single, simple idea was front and center, and gameplay spoke louder than all else. In that sense, playing Boulder Dash now is a nice little hook, and it will keep you entertained for a short while, but with irritating barriers to progress, and a lack of any depth or nuance, it will be a short while indeed.
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